![]() ![]() Why not work with the original concept instead and solve the defined issues making the current model, concept work instead of changing the unit so radically? Sounds like a better solution. Now if you want to add fearsome immunity, martial art, training regiment & misc buffs associated with the infatry trait and taking into consideration existing regrowth which is indeed a very powerful ability plus the damage factor of twenty you’re going to have to sacrifice stats in order to balance it again, that may create entire new balance problems(Most likely – def). I think it should remain this way for both the sake of balance and uniquness/flavor. Triumphs concept of the Warbreed is a monster more powerful and more costly to recruit than T3 racial units. The proposed solution – infantry tag- would achieve the opposite effect without further nerfs, and if said nerfs were applied most likely creates a streamlined and less fun Warlord experience, at least for several races that got other competing units to work with. Maybe, later I’ll nerf WB for some stats and price. Problem is that WBs are obsoleted always by all these racial T3s (Shocktroopers, Firstborns and Knights mostly), because they come much earlier, cheaper and more powerful with all WL buffs. ![]()
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